﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace IVisual
{
    /// <summary>
    /// Class: Neuron
    /// </summary>
    public interface I_Neuron
    {
        int InputsCount { get; set; }
        float Threshold { get; set; }
        I_ActivationFunction ActivationFunction { get; set; }
        float Output { get; }
        float this[int index] {get; set;}
        float Sum { get; }
        
        float Compute(float[] input);
        void Randomize();
    }
}
